From:
"Mike Teague" <yngwie@triax.com>
Sent: 6/2/2000 9:34:11 PM
To:
gpsstash@egroups.com
Cc:
Bcc:
Subject:

Re: [gpsstash] Difficulty ratings?


yeah, but it would suck to submit your stash with tons of info , and the
webpage only shows coords, thus discouraging however many people.. whether
or not it would actually discourage anyone is anyones guess though..



Mike Teague - http://www.triax.com/yngwie
GPS Stash Hunt Homepage - http://www.triax.com/yngwie/gps.html


-----Original Message-----
From: Alan Hennessy
To: gpsstash@egroups.com
Date: Friday, June 02, 2000 8:34 PM
Subject: Re: [gpsstash] Difficulty ratings?


>I tend to agree, Mike.
>
>I have published everything (generally) sent to me but in may cases I think
that THAT data is still too much.
>My feeling is that if a hunter wants some cheats or some clues, then he
would email the stasher and simply ask.
>After all, we DO provide an email link to him/her.
>
>I think we should officially publish just the basics. It's an adventure.
What's the point in giving the clues away
>and spoiling the fun and the surprise at the end of it all.
>
>Alan
> ----- Original Message -----
> From: Mike Teague
> To: gpsstash@egroups.com
> Sent: Saturday, June 03, 2000 9:31 AM
> Subject: Re: [gpsstash] Difficulty ratings?
>
>
> Thanx.. The activity is so similar, I'm sure we can pick up a lot from
you
> letterboxers as time goes on... As I was writing that message, I started
> thinking.. why bother... I think you're right... the less info, the
> better... This game is based on technology... With just coordinates, and
all
> the fantastic technology (GPS's, mapping programs, etc. -- which will
only
> improve with time.), the game should be easily playable, and more
> interesting. The more technology you use, the easier.. the less, the
> harder, perhaps! You end up learning things as I have, such as don't
> necessarily trust the route Street Atlas 7 spits out at you.:) Definately
> makes for more fun..
>
> Now, for everyone else, what would you guys think about removing all
stash
> notes, hunt stories, descriptions and photos from the individual stash
> listings? Should we leave it up to the stasher? That's pretty much what
I've
> been doing -- I publish everything they email me or post to the
newsgroup.
> If they send basic info, that's all that goes up. if they send 5 photos,
> detailed description and directions, that goes up too..
>
>
>
>
> Mike Teague - http://www.triax.com/yngwie
> GPS Stash Hunt Homepage - http://www.triax.com/yngwie/gps.html
>
>
> -----Original Message-----
> From: Randy Hall
> To: gpsstash@egroups.com
> Date: Friday, June 02, 2000 5:21 PM
> Subject: Re: [gpsstash] Difficulty ratings?
>
>
> >
> >> I'm just thinking aloud... looking for input.. maybe we dont need a
> rating
> >> system at all.. it seems like alot of this _could_ be gotten from topo
> maps
> >> (elevation at least) if you do alot of pre-planning before your stash
> hunt.
> >
> >We went through this discussion in letterboxing and some feeling was
that
> >it was just too subjective. Some people ended up providing it and some
> >ended up not. Some people went into tedious arguments about what the
> >categories should be :-)
> >
> >My feeling for this game is to leave it out. The appeal, at least for
me,
> >in this game is in the planning, and the more facts like this discovered
in
> >the planning process, the more fun it is. My preference for this game
is
> >to provide nothing but coordinates. Preserve as much mystique as
> >possible ...
> >
> >--
> >randy "the mapsurfer"
> >http://www.letterboxing.org
> >
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