Nope - you are _totally_ wrong. The idea is NOT to use waypoints - it's an additional challenge. Using waypoints is a piece of piss. This Approach Code idea makes you think at little more.
Approach Codes are just like instructions to get to your local cinema. Turn right here, turn left there... You don't rename the cinema because of the directions you get given do you?
Again, they are entirely optional. If you don't like the idea of them, don't use them.
-----Original Message----- From: Mike Teague [mailto:email@example.com] Sent: Thursday, 14 June 2001 9:24 AM To: firstname.lastname@example.org Subject: Re: [gpsstash] Approach Codes
Cannot agree more... Once again, Matt you are right on track...
I also have been wondering how many characters Dave's GPS allows for a waypoint name.. If I remember correctly, both of my Garmins only allow 6 character waypoint names... I think perhaps 75% of geocachers are using Garmin units... If I've been reading the various discussion thus far, Dave's idea is to encode, a name, a score, an "approach direction", and now distances and a complete route, into a waypoint name.. Why bother with a GPS?
seems like Dave has switched from inventing new words and acronyms to coming up with a waypoint naming system that nobody will use..
Thats how it looks from here..
Mike Teague -- http://home.earthlink.net/~kvuo/
----- Original Message ----- From: "Matt Stum" To: Sent: Wednesday, June 13, 2001 9:03 AM Subject: Re: [gpsstash] Approach Codes
> Congratulations... you've just re-invented orienteering. > No GPS required. > > Look... if all you want to do is avoid trampling private property, > make it very clear in your game rules that private property is to > be respected and you must always ask the owner's permission > before entering... or find another way around. > > For me, most of the fun in finding (and placing) a cache is finding > the best route, whether due to private property or terrain. My > "Hilltop" cache is fun because you get a very different experience > depending on which approach you take... the most direct is very > steep and exhausting... and then you realize when you get up there > that there's a much nicer slope on the backside... :-) > > Don't ruin the game because people aren't smart enough to stay > off of private property. It must be made clear that we don't have > a *right* to trespass just because we're playing a game. > > Matt Stum > > > > Dave Ulmer wrote: > > > > OK, here's what I was thinking: > > > > Standard Approach codes: N NE E SE S SW W NW regardless of distance. > > > > Approach Code Strings: W2kN1kW500S50 > > > > This string would tell the hunter to approach from the West at 2 > > kilometers, then turn North at 1k, turn West at 500meters, then approach > > from the South at 50m. > > > > Hmmm? did I to that right? Something like that... > > > > Anyway you would still need your GPS to indicate the correct distance > > from the cache. > > > > Dave... > > > > The gpsstash page > http://www.geocaching.com > The GPS Stash Hunt page. > http://www.triax.com/~yngwie/gps.html > > GeoCache HQ > http://www.braveheart.com.au > GPS Stash Hunt FAQ : > http://www.triax.com/~yngwie/stashfaq.txt > To unsubscribe from this group, send an email to: > email@example.com > > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > >
The gpsstash page http://www.geocaching.com The GPS Stash Hunt page. http://www.triax.com/~yngwie/gps.html
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