Yes, the idea of approach codes originated with the wonderts game. The wonderts game uses 26 or more classification codes to divide the focus of the game over a broad specturm of waypoint features. Geocaching Only focus's on Hidden caches and that is one of the rubs. Hidden caches tend to imply sensitive areas in previously untraveled locations. The majority of wonderts are generally well known public places like water falls, statues, taverns, springs, viewpoints, buildings, businesses and much more.
Approach codes in the wonderts game will be implemented as a single special character in the wondert waypoint name. N=north, M=northeast, E=east, F=southeast, S=south, T=southwest, W=west, X=northwest. This scheme is not as sophisiticated as the approach code system I plan to propose for geocaching.
Dave...
P.S. See the yahoogroup GPSgames for more info on the wonderts game.
cache ninja wrote: > > would wonderts have approach codes? > either way, whats the difference between a wondert and a "virtual cache"? > > _________________________________________________________________________ > Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. > > The gpsstash page > http://www.geocaching.com > The GPS Stash Hunt page. > http://www.triax.com/~yngwie/gps.html > > GeoCache HQ > http://www.braveheart.com.au > GPS Stash Hunt FAQ : > http://www.triax.com/~yngwie/stashfaq.txt > To unsubscribe from this group, send an email to: > gpsstash-unsubscribe@egroups.com > > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/